ADOBE
Adobe has released new software tools designed to make it easy to create 3D digital objects for marketing campaigns, video games, and the Metaverse.
Adobe has long dominated the graphic design market, a position it intends to strengthen by spending $20 billion last month to acquire Figma. Adobe has also invested heavily in creating 3D content in recent years. Such content is expected to find a lot of space in the Meta Platforms metaverse, as well as in other developers' virtual worlds.
In the recent past, creating three-dimensional objects was a very labor-intensive process, so Adobe has introduced new tools that can simplify the creation of such models.
The 3D capture tool allows you to take a series of photos of real-world objects using virtually any camera, including smartphone cameras, after which the images are combined into a three-dimensional digital object. Initially, the novelty will be used in the area of e-commerce, for example, a shoe seller will be able to create a “virtual fitting room” with elements of augmented reality to check how the shoes fit on the feet.
Another Adobe tool lets content creators switch from editing a 3D object on a computer to manipulating it in a virtual world using a VR headset. The software offers features similar to those available to artists working with sculptural clay, which is still used in the design of new objects. In this case, the user will have access to the precision of manipulations, which is typical for working with special design software. Switching modes will be extremely useful for creating new visual solutions.
Previously, it was reported that Adobe has updated the Lightroom package, improving photo editing tools using artificial intelligence algorithms.
mundophone
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