TECH
Top five most played games
With the expectation of earning US$ 200 billion by 2023, the games market continues to grow at a relevant average. This movement is driven, above all, by some specific franchises, which have millions of players around the world. See below the 10 most played games in 2022 until March considering the number of users.
PUBG Battlegrounds...The Battle Royale franchise already exceeds 100 million active players and has its audience boosted mainly on Playstation 4 and Xbox One, in addition to a considerable audience on mobile.
Minecraft...Secondly, Minecraft, which allows the creation of parallel worlds, reached 95 million players year-to-date. The popularity of the game is mainly pulled from the strength it has among content creators via streaming.
Apex Legends...The game has surpassed 50 million active players and has been snatching an increasing number of fans.
Fortnite...One of the most popular titles, which already has more than 45 million players in the world in 2022, moves an increasing number of fans, especially with the licensing and collabs of major franchises such as Marvel and Disney. This week, the game gained repercussion after fans asked for the return of the skins of actor Will Smith who starred in a slap in the face of comedian Chris Rock during the Oscar ceremony on Sunday.
Counter Strike...The classic has been moving more and more important events that come to move millions in just one season. Currently, one of the games that most moves communities and fans around the world.
Why is the gaming market growing so fast?...The global gaming industry moved US$ 175.8 billion in 2021, according to the latest consolidated and preliminary data from consultancy Newzoo. This amount showed a slight drop of -1.1% compared to 2020, but nothing that affects the high performance of the coming years that should lead one of the main segments of entertainment to move more than US$ 200 billion in 2023. reasons for this drop in the pace of growth, Newzoo points to an out-of-the-curve high in 2020, due to the pandemic and the high demand for virtual entertainment. That year, the market grew 23.1%, a record high ever recorded by the consultancy. PlayStation 5 and Xbox Series X releases | S also contributed to this expressive movement.
mundophone

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