Sunday, June 21, 2026


TECH


Shake-powered capsule tests and disinfects unsafe drinking water

Safe drinking water is usually supported by infrastructure that many of us rarely notice: treatment plants, distribution networks, electricity, chemical supplies, and monitoring systems. However, these systems are not always available or reliable. In rural or remote areas, during disasters, or in cities with aging distribution networks, people may face uncertainty about water quality at the point of use.

This motivated us to ask a practical question: can a small device help users make a preliminary assessment of water quality and then support microbial disinfection without batteries, external power, or chemical additives? We wanted to move beyond the idea of a passive water container and develop a portable system that could use ordinary motion as its own energy source.

This study builds on the research direction led by Professor Sang-Woo Kim, which focuses on human-oriented energy harvesting and self-powered systems. In our previous Nature Water study in 2024, walking-induced electrostatic charges were used to drive electroporation-based disinfection in portable water bottles. That work showed that everyday human motion could be converted into a useful disinfection mechanism. Here, we expanded this concept by combining water detection, wireless data transmission, and disinfection in a single floating capsule.

In the long term, we envision this technology as a point-of-use support system for situations where conventional water infrastructure is limited or interrupted. Possible scenarios include outdoor activities, emergency water supply after natural disasters, rural communities, remote fieldwork, and households facing uncertainty about water quality during distribution.

The device is not intended to replace centralized water treatment or comprehensive chemical analysis. The capsule uses total dissolved solids, or TDS, as a simple indicator of dissolved ionic content. TDS can provide useful preliminary information, but it cannot identify every chemical contaminant or guarantee drinking-water safety by itself. In our concept, if the measured TDS is within the acceptable range used in the study, the capsule can proceed to microbial disinfection. If the TDS is high, the water should not be regarded as suitable for drinking simply because disinfection has been performed.

The floating design also broadens possible use cases. In small containers such as personal bottles, walking-induced motion can move the capsule and drive treatment. In larger containers such as tanks or pots, wind-driven ripples can move the capsule on the water surface. Looking further ahead, multiple floating devices could potentially be used as a distributed network for surface-water monitoring and treatment, although such applications would require further validation under real environmental conditions.

Solutions such as centralized treatment and some chemical kits can be expensive, but there may soon be a cheap alternative. Researchers in Korea have developed and successfully tested a self-powered water purification capsule that can test water and disinfect it if needed.

Construction of an FDGD capsule, including an internal EMG and a TDS sensor with the Bluetooth module and an outside ABS dielectric shell taped with PPy nanorod-modified electrodes on its surface. Credit: Nature Water

The team describes their innovation and how it works in a paper published in Nature Water. It is called the FDGD (floating-induced detection-guided disinfection) capsule and looks like a small plastic pod floating on the water's surface.

To make it work, you simply shake it for a few seconds, which moves an internal magnet through a coil, generating a burst of electricity. This powers a built-in water sensor that measures the water's electrical conductivity. It then instantly sends the water quality data to a user's smartphone or smartwatch.

The sensor checks the water for Total Dissolved Solids (TDS), a measure of the total amount of minerals and salts. This is used as an indication of contamination because typical pollution sources like agricultural runoff release ions that change the water's conductivity.

Zapping the germs...After the reading, the device determines whether the water is within a safe chemical range. If it is, you leave or drop it in the water to begin disinfection. The motion of gentle waves or walking (if the water is in a container you are carrying) creates static electricity, which powers a series of microscopic rods on the outside of the pod. These generate strong electrostatic forces at the device's surface that damage the outer membranes of nearby viruses and bacteria, rendering them inactive. It is a technique called electroporation.

The researchers tested the capsule in containers holding up to 4 liters (1 gallon) of water in the lab at different speeds. They introduced large numbers of common bacteria, such as E. coli, and viruses into various water samples, including river and tap water. The capsule successfully inactivated 99.9999% of all bacteria and viruses across the different samples.

"This study has developed a portable capsule that generates electricity through electromagnetic induction and contact electrification using kinetic energy to enable simultaneous, on-demand water detection and disinfection, which does not rely on external power or chemicals," the authors wrote.

Looking to the future...They are now looking at ways to improve their device for widespread use. If it eventually reaches the market, they expect it to be a highly affordable option for those who need it most.

"When water is needed, people can collect potentially unsafe water and use a cost-effective FDGD capsule.

 

by mundophone

Saturday, June 20, 2026


DIGITAL LIFE


INTERPOL reveals industrial scale of cybercrime in Asia

INTERPOL's new cyber threat report indicates that criminal activity in the digital space has reached an industrial scale in the Asia-Pacific region. The official document, published on June 17, 2026, shows that cybercrimes now account for more than 30% of all criminal offenses recorded in more than half of the countries surveyed in this geographic area. The convergence between accelerated digitization and the development of new technological tools has transformed the regional security landscape.

The study covers the period between January 2024 and March 2025. Data collection involved the collaboration of police forces from 18 member countries, as well as technical support from private sector partners specializing in digital security. Ransomware and DDoS attacks paralyze critical infrastructure in the region... Ransomware attacks constitute the biggest financial threat to public and private organizations in Asia and the South Pacific. Data shared by authorities indicate more than 135,000 attacks of this nature were recorded throughout 2024. The organized crime business model is based on double extortion, through which attackers block operating systems and threaten to disclose confidential data on the internet.

In parallel, DDoS attacks registered a 92% growth in 2024 compared to the previous year. These denial-of-service actions direct massive volumes of artificial traffic to destabilize government servers and financial platforms. INTERPOL's cyber threat report identifies the banking sector, healthcare services, and transportation networks as the preferred targets of these digital sabotage campaigns.

Artificial intelligence enhances the effectiveness of phishing and deepfake schemes...According to INTERPOL's cyber threat report, the use of artificial intelligence in cybercrime has altered the infiltration methods of structured criminal networks. Monitoring of communication channels and dark web forums revealed a 600% increase in discussions about the development and sale of deepfake tools between February and June 2024. This manipulated content serves to bypass biometric verification systems in banking institutions and to falsify the identity of executives in social engineering fraud.

Phishing campaigns have become more precise with the automation of fraudulent message writing through language models. The click-through rate on malicious links in the region is 5.5 accesses per 1,000 individuals, a value that represents double the global average recorded. [Insert quote from the INTERPOL official/analyst on the risks of generative artificial intelligence].

International cooperation and private partnerships mitigate billions of threats... Combating organized crime requires a coordinated response between the public sector and security technology companies. Through cooperation with partner company TrendAI, police forces detected and mitigated more than 6.5 billion cyber threats in the region during 2024. This sharing of telemetry data allows for the early identification of command and control servers used by transnational groups.

The technical capacity building of local authorities shows progress in the adoption of defense technologies. The report points out that 66.7% of police forces surveyed in Asia and the South Pacific already use artificial intelligence-based tools to optimize digital forensics processes and accelerate the detection of intrusions. However, serious asymmetries remain in response capacity between the most developed nations and the small island economies of the region.

INTERPOL recommends the harmonization of national legislative frameworks to avoid the creation of legal sanctuaries that benefit criminals. The rapid sharing of indicators of compromise emerges as the determining factor in halting the spread of new malware variants before they reach vital infrastructure for the functioning of states.

Frequently Asked Questions (FAQ):

-What is the impact of cybercrime in Asia and the South Pacific according to INTERPOL?

Cybercrime accounts for more than 30% of all recorded criminal offenses in more than half of the nations assessed in the region. INTERPOL's cyber threat report underlines that accelerated digitization without adequate protection has transformed digital criminal activity into a threat to the national security of several countries.

-How many ransomware attacks were recorded in Asia in 2024?

Security forces and digital monitoring companies recorded more than 135,000 ransomware attacks in the region throughout 2024. This attack vector focuses on double extortion and primarily targets critical infrastructure such as healthcare services, banking institutions, and transportation networks.

-How do cybercriminals use artificial intelligence according to authorities?

Criminal groups use artificial intelligence in cybercrime to automate phishing attacks and create deepfakes. Discussions about creating fake synthetic identities in specialized forums grew by 600% in 2024, with the aim of circumventing the biometric security of financial platforms.

Key points:

Industrial scale: Cybercrime exceeds 30% of criminal occurrences in more than half of the states surveyed in the region.

DDoS growth: Denial-of-service attacks against public and private servers registered a 92% increase in 2024.

Phishing vulnerability: The rate of opening malicious links in Asia is 5.5 per 1,000 people, double the global average.

Police technology adoption: Approximately 66.7% of local police forces already integrate artificial intelligence solutions into digital forensics procedures.

Large-scale mitigation: The strategic partnership between INTERPOL and TrendAI thwarted more than 6.5 billion digital threats in 2024.

mundophone


DIGITAL LIFE


New remote access trojan threatens Android ecosystem

The European cybersecurity company ESET has issued a global alert about the discovery of a new remote access trojan that compromises the security of Android devices through advanced social engineering tactics. The threat stands out for its ability to collect sensitive data and capture all user activity remotely. Unlike conventional tools focused on stealing banking credentials, this code allows you to take complete remote control of the affected equipment.

What is BTMOB and why is it a concern...BTMOB is classified as a RAT (Remote Access Trojan). Among the features provided by its creators, a tool for creating malicious applications stands out, allowing cybercriminals to launch campaigns more quickly and efficiently.

As already mentioned in other WeLiveSecurity articles, Portugal is known for the high incidence of Trojan detections. However, due to characteristics of the local scenario, these detections tend to be concentrated on banking Trojans.

In general, Trojans are threats that disguise themselves as legitimate files or applications to deceive victims and infect their devices. In the case of banking Trojans, the focus is on stealing financial information. RATs, on the other hand, have a more comprehensive scope, allowing everything from the theft of different types of data to complete monitoring of the infected device.

Among the capabilities of this type of malware are keylogging, periodic screen capture, activity recording, file transfer, and hijacking of active sessions. In the specific case of BTMOB, the possibility of real-time screen transmission was also observed, in addition to direct interaction between cybercriminals and the compromised device.

How BTMOB is distributed...Several social engineering campaigns have been used to distribute BTMOB. Among them, phishing sites that impersonate well-known streaming services stand out, as well as fake cryptocurrency mining platforms.

Since it is a threat focused on Android devices, the campaigns observed in Portugal concentrate their efforts on creating malicious versions of popular applications. These apps are distributed through social engineering, frequently directing victims to fake app stores that mimic the appearance of the Google Play Store.

BTMOB was also identified as being offered as a service on a website hosted on the open web (surface web). The page is simple and directs interested parties, through clickable links, to contact the BTMOB operator via Telegram.

In addition, references to the tool were found on social networks. An account on platform X (formerly Twitter), for example, redirects interested parties to the same contact on Telegram. Other platforms, such as Instagram, also present content related to the dissemination of the malware.

Analyses conducted by two independent researchers, Johnk3r and Merl, also point to the spread of the threat in other countries. In one case identified in Argentina, cybercriminals used the impersonation of a government agency, the Agencia de Recaudación y Control Aduanero, to distribute the malware, increasing the credibility of the campaign and potentially increasing the number of victims.

“BTMOB shows how the smartphone can go from being just a target for fraud to becoming a control point for the attacker. When the user installs a fake application and grants critical permissions, they are potentially exposing not only their data, but all the activity they maintain on the device,” says Ricardo Neves, Communications Manager at ESET Portugal.

The infection process begins with redirecting victims to phishing pages that replicate the visual identity of legitimate services, such as streaming platforms or cryptocurrency mining systems. From these addresses, users access fake app stores designed to mimic official repositories, such as the Google Play Store, where they download malicious installation files in APK format.

Technical analysis conducted by the ESET research team indicates that the first detections of this remote access trojan occurred in Brazilian territory. Additionally, records shared by analyst Germán Fernández Bacian document the group's activity in Argentina, with the direct falsification of the official portal of the government agency ARCA. The potential for geographic expansion of this infrastructure remains high due to the flexibility of the distribution model.

Abuse of Accessibility Services elevates privileges in the system...Once the installation on the target device is complete, this remote access trojan immediately begins attempts to obtain elevated administrative permissions. The critical vector for consolidating the attack lies in the systematic abuse of the Android operating system's Accessibility Services. This legitimate feature, designed to support users with special needs, allows the malicious application to perform automated actions without requiring any additional interaction or consent from the mobile phone user.

The criminal ecosystem associated with this campaign operates under the Malware-as-a-Service (MaaS) model. The creators offer an automation tool that allows the generation of new variants of the APK file without requiring advanced programming knowledge. The marketing of the product includes structured sales channels and dedicated technical support services, factors that significantly accelerate the circulation of this remote access trojan in multiple markets.

FAQ – Frequently Asked Questions:

- What is a remote access trojan and what are the risks on Android?

A remote access trojan is a type of malware that allows cybercriminals to take complete control of a device remotely. On Android, this threat monitors activity and collects sensitive data through abusive administrative privileges.

- How does an Android device get infected by this code? 

The infection develops through social engineering schemes where the victim accesses fake links to known services. These portals direct the user to fake app stores, where a malicious APK file is downloaded.

-How does malware bypass system protections? 

The fraudulent application requests the activation of Android Accessibility Services. By obtaining this level of authorization, the code gains administrative privileges that enable the autonomous execution of commands and the collection of information without the user's knowledge.

Key points:

-Full remote control: The malicious code surpasses the functions of common banking trojans and allows remote management of the affected smartphone.

-Professional distribution: The threat operates as a commercial service with automatic APK generators and technical support channels for buyers.

-Accessibility abuse: Exploitation of Android Accessibility Services serves to automate actions and bypass system security restrictions.

-Use of fake repositories: Attackers accurately replicate the design of official stores and government portals to deceive victims.

mundophone

Friday, June 19, 2026


TECH


UB scientists invent ‘transient thermal barcodes’ to improve plastic recycling

arcode readers excel at quickly identifying groceries and other products. Could a similar idea work at industrial recycling facilities to make sorting different plastics quicker and more cost-effective?

The answer, according to a University at Buffalo research team, is yes.

Unlike traditional barcode scanners, which rely on optical sensors, the team is developing a system that creates “three-dimensional transient thermal barcodes” that could rapidly identify plastics moving on conveyor belts.

The work is described in a Nature Communications Engineering study posted according to the journal’s early access policy.

“Our goal was to develop a cost-effective, scalable and industrially relevant plastics sorting technique that addresses the key prevailing scientific gaps restricting the recycling of plastics,” says corresponding author Amit Goyal, PhD, SUNY Distinguished Professor and SUNY Empire Innovation Professor in the UB Department of Chemical and Biological Engineering.

Goyal directs the UB Initiative on Plastics Recycling and Innovation, which is designated as a New York State Center for Plastics Recycling Research and Innovation by the New York State Department of Environmental Conservation (DEC).

The system, he says, aims to “improve the quality of sorted plastics by reducing contamination and, hence, increasing the recycling of these materials to help enable a circular economy.” He adds that it “is estimated that one ton of recycled plastic saves 5.7 megawatts of electricity, 685 gallons of oil, and 30 cubic yards of landfill space.”

Plastic recycling rates remain low...Plastic waste generated by households and businesses are sent to material recovery facilities where plastic is separated from other wastes. This is often done by hand, which can result in false identification and poor quality of sorted bales.

Plastics are then separated into different types. Presently, there is a lack of cost-competitive and accurate techniques that can effectively identify plastic types by their resin codes.

Developing techniques – including near-infrared spectroscopy, Raman spectroscopy, laser-induced breakdown spectroscopy – suffer from one or more issues. These include poor sensitivity; subpar selectivity; slow speeds; inability to detect black plastics; or they cannot be operated in standoff mode (identifying plastics from a distance) that’s often required in material recovery facilities.

These limitations explain, in part, why plastic recycling rates remain relatively low worldwide.

Team employs ‘molecular fingerprint regime’...To overcome these challenges, the UB team sought to invent a technology that quickly captures the molecular signature of waste plastics from a distance. It also must have the potential to be easily retrofitted into existing sorting machinery.

The researchers started with a range of mid-infrared wavelengths, which they shine onto plastic items. (Mid-infrared is known as the “molecular fingerprint regime” because of the unique spectral peaks for all plastic types that exist in this part of the electromagnetic spectrum.)

As the plastic absorbs the light, molecular bonds within the plastic vibrate, generating temporary heat patterns that are measured by a thermal camera. These heat patterns, which reflect the unique molecular structure of each plastic, are essentially a “three-dimensional transient thermal barcode.”

Researchers used six mid-infrared wavelengths identify all six common types (PET, PP, PS, HDPE, LDPE, PVC) of plastic waste. Moreover, the technique can also identify black plastics (all black plastics are based on one of the six types of plastics but with significant carbon derivatives added).

Heat-based signatures rapidly distinguish between common commercial plastics; could help address global pollution

Researchers are fine-tuning the system...At this point, the system is not ready for industrial deployment. The research team is working on advancements – faster hardware to sort plastics on high-speed conveyor belts; cost-effective light sources that project multiple mid-infrared wavelengths simultaneously; and artificial intelligence-based software – to improve the technology.

Still, the study shows that the transient thermal barcode technique fundamentally works and provides early promise to improve plastics recycling efficiency. It could eventually help divert more plastic waste from landfills and the environment, where plastics break down and cause health problems among animals, plants and humans.

The study was led by the New York State Center for Plastics Recycling Research and Innovation at UB. Lead author Kunal Singh, PhD,  is a postdoctoral fellow mentored by Goyal and co-corresponding author Thomas Thundat, PhD, a SUNY Distinguished Professor at UB. All three authors are affiliated with the Department of Chemical and Biological Engineering in the School of Engineering and Applied Sciences at UB.

Singh’s work has been central to this invention and study, Thundat and Goyal say. They note he has “not only done outstanding scientific research but has also developed advanced, custom instrumentation” and that his “rigorous and meticulous work identified key shortcomings in our initial approach and provided elegant technical solutions.”

Singh says: "We hope to further develop the technique so that it can be transferred to industry.”

The New York State Center for Plastics Recycling Research and Innovation at UB provided funding for the research. The center is supported by a grant from New York State Environmental Protection Fund, which is administered by the DEC.

Researchers have invented a "Transient Thermal Barcode" (TTB) technique that identifies plastics from a distance using unique heat signatures to revolutionize industrial sorting and boost global recycling rates. Developed by a team at the University at Buffalo (UB), this non-contact approach bypasses the limitations of traditional sorting methods to rapidly and accurately separate consumer plastics by their specific resin codes.

How the Technology WorksThe system captures the molecular signatures of moving waste items through a quick optical and thermal process:

Mid-Infrared Illumination: A tunable mid-infrared laser shines onto the plastic item. This part of the light spectrum is considered the "molecular fingerprint regime".

Molecular Vibration: The plastic absorbs the light, forcing its specific molecular bonds to vibrate.

Thermal Mapping: The vibration causes localized heating, generating a temporary hotspot.

Barcode Creation: An infrared thermal camera records these unique, three-dimensional heat patterns. The heat signatures act as a digital barcode unique to that material.

Why this matters for the environment...Current recycling rates remain low due to human sorting errors and contamination in sorted plastic bales. By substituting human sorting with automated TTB systems, facilities can significantly reduce contamination.

According to data shared by the UB Initiative on Plastics Recycling and Innovation, scaling up this automated sorting efficiency has massive resource-saving potential:

5.7 megawatts of electricity saved per ton of recycled plastic.

685 gallons of oil conserved per ton.

30 cubic yards of landfill space saved per ton.


by Cory Nealon--buffalo.edu

Thursday, June 18, 2026


TECH


From AI art to body scans: Midjourney unveils underwater body scanner

We’re building a bold new kind of machine to reimagine the foundations of healthcare and our relationships to our bodies.

We’ve dreamed of something as powerful as MRI, and as casual as a trip to the spa, and we’re unveiling a path to that - today.

One of the overarching themes of the 21st century will be the expanding reach of intelligence and what we choose to do with it. We talk to artificial intelligences every day - and increasingly we talk to them about our health.

Whether we’re talking to doctors or AIs, what we do with our health comes down to having data and an awareness of our bodies.

You want as much data as you can get about your health as quickly and as cheaply as possible. In other words, you want a technology optimized for getting as many “megabytes per second per dollar” of information about your body.

In an ideal and near-term future, we take this information and watch how it changes over time. We compare it to the general population, we talk to doctors, nutritionists, coaches, trainers, and AI friends. We become more aware of our health and we improve our lifestyles. We make smarter, more proactive, more frequent decisions. And we live longer, healthier lives, better lives.

The Midjourney Scanner...It starts by stepping into a shallow pool of golden light. You then begin to descend into the water. Your body passes through a ring of underwater sensors, each acting like a dolphin, using its echolocation. The sensors send ultrasonic sound waves through your body from every angle. With enough waves, and enough angles, we form an image of what's happening inside your body.

When you step into the water, you’re standing on top of a platform. The platform is connected to rails and begins to descend into the water - an elevator gently lowering you at around 2 inches, or 5 centimeters, per second.

As you descend you pass through a ring made of half a million tiny squares each the size of a fine grain of sand, and each capable of acting as both a tiny speaker and a tiny microphone.

Each square creates ultrasonic waves and records the ripples back at millions of times per second. Together they act as both a choir and an audience - producing terabytes of data each second. If we converted that data into HD internet video you’d need to watch 500 hours of footage for every 1 second of scan data.

The sheer number of mechanical elements, the inconceivable volume of data, and the computational power required for this to all come together is one reason why no such machine was ever made - until now.

As you descend into the water, hundreds of thousands of tiny elements take turns, sending out waves, listening together, compressing and then streaming data to a massive cluster where thousands of computers split the task.

The major computational task is figuring out how to change waves into images. Basically - as waves travel through the water and your body they change shape. The shape of these waves changes whenever there is a change in density or stiffness (i.e., going from water to skin to fat to muscle to bone). By looking at how the shapes of all the waves change, we reconstruct a detailed map or ‘image’ which basically lets us figure out what’s in there.

All of these images come together to cover a 3D map of your body, down to a fraction of a millimeter, that looks a lot like today's MRIs but at nearly a hundred times the speed.

Midjourney is embarking on a new business model: a body ultrasonic scanner. Known for turning text prompts into AI-generated images, the company has now revealed its next project: the Midjourney Scanner, a medical machine that can scan your entire body in under 60 seconds. The project name, Midjourney Medical, has nothing to do with any of the company's previous ventures. 

How does it work? You step onto a platform and get submerged in water at about two inches per second. As you descend, your body passes through a ring of half a million tiny elements (each one the size of a sand grain) that fire ultrasonic waves at you from every angle and record what bounces back. Midjourney compares the experience to being surrounded by half a million tiny dolphins using echolocation all at the same time.

As a result, you get a detailed 3D map of your body, with an accuracy of a fraction of a millimeter, similar to an MRI, but produced at nearly a hundred times the speed. Midjourney aims to scan the whole body in less than 60 seconds, much less than the 60 to 90 minutes that a full-body MRI takes. Moreover, the scanner will use custom silicon to enable much better image quality.

Midjourney is building this project in collaboration with Butterfly Network, an ultrasound device maker. Over the next year, the technology will be refined, and, when ready, will be introduced in spas. The first one is planned to open in San Francisco. From there, the plan is to get FDA approval, expand to other cities in 2028, and reach 50,000 scanners worldwide by 2031.

"Midjourney Medical," which is developing a full-body ultrasonic scanner. It functions by submerging the user in a shallow tank and utilizing over 350,000 tiny sensors to create a 3D medical map in just 60 seconds without using radiation.

The scanner operates on a technology known as Ultrasonic CT (USCT) and relies on hardware components created by ultrasound company Butterfly Network.

The Process: You step onto a platform, lower yourself into a shallow, glowing pool of water, and pass through a ring of sensors that send ultrasonic waves through your body.

The Speed & Quality: The company claims the imaging quality rivals that of a clinical MRI, while the process takes only 60 seconds.

The Business Model: Rather than hospital settings, Midjourney plans to build a network of luxury wellness spas equipped with saunas and cold plunges.

Long-Term Ambition: Midjourney aims to deploy 50,000 scanners worldwide by 2031, with the capacity to conduct one billion scans per month, ultimately creating a massive dataset for preventative AI health tracking.

mundophone


TECH


Samsung rides the wave of TSMC

Samsung's chip manufacturing business is experiencing a golden moment. After a first quarter of 2026 with record-breaking operating profits, the South Korean manufacturer is preparing to host even more heavyweights in the technology industry, desperately seeking a viable alternative.

The reason behind this mass migration is simple: TSMC can't keep up. The explosion in demand for artificial intelligence and high-performance chips has completely exhausted the production capacity of the Taiwanese giant, forcing companies to rapidly diversify their supply lines.

To avoid being held hostage by bottlenecks in the supply chain, technology companies like Google and AMD are turning to Samsung. It's the classic case of "not putting all your eggs in one basket," and the South Korean brand is capitalizing on this competitive crisis in an exemplary way.

With TSMC practically at full capacity, the list of clients adopting the "dual-sourcing" strategy (splitting orders between two foundries) continues to grow. AMD, for example, is already in negotiations for Samsung to manufacture its future processors starting in 2028.

If you thought Google would be left out, think again. The search giant is deepening ties for the production of next-generation Axion processors and has already asked Samsung to take over some of the critical Tensor Processing Units (TPUs) intended for heavy artificial intelligence tasks.

As you might expect, this diversification movement isn't limited to the most obvious technologies. Even the automotive industry is preparing for shortages, securing its space on the South Korean brand's assembly lines:

-Tesla: You've already confirmed that your next AI6 chip will be entirely manufactured at Samsung's facilities in Texas.

-BYD: The world's largest electric vehicle manufacturer is in advanced discussions for the production of its autonomous driving chips.

-Groq: The well-known AI startup backed by NVIDIA already uses Samsung's foundry and is expected to maintain the partnership for future versions of its specialized chips.

The chip market is narrowing...Looking coldly at the current market, the reality is that there are only three names capable of manufacturing truly advanced semiconductors: TSMC, Samsung, and Intel. Since Intel's external manufacturing division is still in its infancy, Samsung naturally assumes the status of a major and unique alternative to TSMC's dominance.

It's undeniable that TSMC still holds the crown in producing the world's most advanced chips. However, this chronic inability to meet rampant demand is proving costly in the long run, opening the door for the South Korean company to gain momentum that seemed almost impossible just a short time ago.

It remains to be seen whether Samsung will be able to maintain this breakneck pace and convince these companies to stay on its side, even when the storm passes. For now, it's at least curious to observe how the competitive crisis ended up being the best news the brand's executives could receive this year.

Water and talent shortages...The scarcity of water and skilled labor in Taiwan has left TSMC worried, potentially jeopardizing the production of advanced chips for generative artificial intelligence solutions. The warning was given on Friday (12) by the company's CEO, CC Wei.

The Asian country has experienced several periods of drought in recent years, even imposing consumption controls in 2021, when it faced one of the worst droughts in its history. Therefore, the head of the world's largest chip manufacturer has not yet completely ruled out hiring water trucks to keep its factories running.

Addressing the issue during the inauguration of a science park in Pingtung, the executive said that the President of Taiwan, Lai Ching-te, presented plans to solve the water shortage problem. One of the ideas is to interconnect the island's reservoirs, which have refilled with recent rains.

When the project is completed, water distribution throughout the country will become more efficient, guaranteeing access even during crises, including for industries;

“In that case, in the future I will no longer need to say that land, water or electricity may be lacking,” declared Wei;

He was referring to the historical “five bottlenecks” of the local industry, which are water, energy, land, labor and talent;

The last two themes were also cited by the CEO of TSMC, who stated that he suffers from a lack of specialized professionals to hire.

On this, the Taiwanese president revealed that the government is trying to attract and retain foreign talent, especially for the technology sector. The strategy includes making the work authorization processes in the country less bureaucratic.

Even in the face of these difficulties, the head of the semiconductor manufacturer reiterated that the company will maintain its main research, development and manufacturing centers in the country. It is worth remembering that TSMC invested US$ 165 billion in the construction of a complex in Arizona (United States).

The high water consumption related to AI also generates concern among other technology giants, such as Google. Learn about the plans of the Mountain View company to make the use of water resources more efficient.

mundophone

Wednesday, June 17, 2026



TECH




In game theory, generalists sometimes win out over specialists, finds research

Whether you're playing poker against a single opponent or find yourself in a bidding war over a home purchase with another prospective buyer, you are operating under conditions of imperfect information. You know what cards you're holding in the poker game, and you also know how much above the home's asking price you can afford, but you don't know your opponent's hand in the card game or how high the other home buyer is willing to go.
A paper co-authored by MIT researchers and presented in April at the International Conference on Learning Representations in Rio De Janeiro won't tell you what to do in these situations, specifically. But it does offer new insights into so-called imperfect-information games that involve two contestants facing off in a "zero-sum" competition, where one player's gain means the other player's loss.

MIT researchers on the project include Sobhan Mohammadpour, a PhD student in MIT's Department of Electrical Engineering and Computer Science (EECS) and the Laboratory for Information and Decision Systems (LIDS); and Gabriele Farina, an assistant professor in EECS and a principal investigator at LIDS. Additional co-authors include Max Rudolph of the University of Texas at Austin (UT), Nathan Lichtlé of the University of California at Berkeley (UCB), Alexandre Bayen of UCB, J. Zico Kolter of Carnegie Mellon University (CMU), Amy X. Zhang of UT; Eugene Vinitsky of New York University; and Samuel Sokota of CMU.

The focus of the new work is on algorithms that could be used to train neural networks to participate in imperfect-information games. The assumption, long held in the field, was that algorithms grounded in principles of game theory would, in this setting, clearly outcompete a general-purpose variety of algorithms called policy gradient methods, which came into use for decision-making in the 1990s.
The term "policy" in this context basically means strategy, whereas "gradient" refers to a path that leads in the direction of greatest change—to the top (or bottom) of a hill, for example. Policy gradient methods are being used to train neural networks to make decisions that move—in small, sequential steps—toward a particular goal (like reaching a summit, metaphorically speaking), with continual adjustments and course corrections made along the way to bring the agent closer to the intended destination.

Although strategic games were not on the original agenda when policy gradient methods were conceived in the early 1990s, the authors of the new paper still wondered how this class of algorithms might fare in two-player games. These methods become more complicated to analyze in multi-agent settings, according to Farina.

"There is still a direction you can move in to improve your circumstances, but, because of the other player's actions, that direction can constantly change over the course of the game. And those shifts can be rapid," says Farina.

"It had been pretty much taken for granted that specialized game-theoretic algorithms were the right approach for this setting," says Sokota. "Our study showed that policy gradient methods can work better than these specialized algorithms, and that the specialized algorithms may not work as well as people thought—which raises an interesting sociological question about why this went unnoticed for so long. Part of the answer is that the field hadn't done the engineering work required to rigorously evaluate the algorithms, so it was hard to tell what worked and what didn't."

Consequently, a major contribution of this work has been to provide an even-handed way of appraising different algorithms that can teach agents—i.e., neural networks—how to compete in imperfect-information games.

"We're taking a different approach," notes Rudolph. "Unlike many of the papers published in this field, we're not proposing a new algorithm that can beat out other algorithms. We're proposing a benchmark that can assess these algorithms."

Simply put, a benchmark consists of software designed to rate the performance of algorithms. "What we're offering are testing grounds, or playing grounds, where people can take their algorithms, train them for a specific task, and see how well they do," says Farina.

The group calculates a player's performance in terms of a concept called exploitability, which measures how well a player does against the "worst-case adversary," Sokota explains. "In a game like poker, this opponent wouldn't know what my hand is, but would know how I would behave for any given hand." Achieving a zero on this scale implies perfect play, whereas a high exploitability score indicates far-from-optimal play.

Five games were played in experiments carried out by the team: two versions of Phantom Tic-Tac-Toe, in which players can't see what their opponent has done, along with two imperfect-information variants of a board game called Hex, and another game of deception called Liar's Dice.

The biggest challenge faced by the researchers was getting the exploitability measure to work on games of this size, which may include as many as 30 billion states. A "state" in this case is not just all the possible board positions, but also encompasses the entire history of the game, including every step and misstep along the way.

"It's like looking into a dark room that's filled with objects you can't see," says Mohammadpour. "Somehow, you need to figure out where these objects are and exactly how they got there." Previous researchers, Mohammadpour adds, have typically used exploitability for games that are 100,000 times smaller than the ones analyzed in their study.

In the experiments carried out on these five games, neural networks trained with policy gradient algorithms got better (lower) exploitability scores than networks trained on game theory-based algorithms. In head-to-head competitions, which took place in the next round, the policy gradient-trained networks again beat their game theory-trained opponents.

"Those results were reassuring," Rudolph says, "because they give us more confidence in our benchmarking approach."

The team has made their benchmarking software freely available and convenient to use.

"You don't need a supercomputer," Mohammadpour says. "You can run it on an ordinary laptop. And all you have to do is add a single line of code to a commonly used collection of benchmarking software called OpenSpiel."

Although their experiments involved some fairly obscure games, Farina would like to put this work into a broader context.

"Keep in mind that the term 'game' really applies to any multi-agent strategic interaction," he says. "So the lessons we learn from this research are by no means limited to recreational games."

Vinitsky agrees. "Hidden information is a very important property of the world," he says. "It pervades a range of things—including military operations, trading scenarios, and negotiations—all of which are carried out under conditions of hidden information. The idea that we can improve on these games suggests that we can also do better in these other settings as well."

Ian Gemp—a computer scientist and game theory expert at Google DeepMind who was not involved in this study—finds these results encouraging.

"This work serves as a compelling reminder," he says, "that modernizing classical tools [like policy gradient methods] remains a highly productive path for solving complex strategic problems."

Provided by Massachusetts Institute of Technology 

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