DIGITAL LIFE
300 million dollars in just 200 days. So goes the Fortnite in iOS
It's just a mobile version, but it generates revenue as if it were not. Only in iOS equipment, Fortnite has already given more than 300 million dollars to Epic Games. This all in 200 days, according to market analyst, Sensor Tower. Remember that the game is also available for the three largest consoles in the market (PlayStation 4, Xbox One and Nintendo Switch), in addition to the PC.Fortnite is a third-person shooter, which has in battle mode royale its greatest attraction. The biggest curiosity about revenue figures is that the game is entirely free, and players just have to pay to customize their characters. Here, there is no pay-to-win, which means that all features that can impact the player's performance in battle are also available to everyone whether or not the user has spent money playing the game. However, the season passes proved to be a win bet. By acquiring one of these passes, players will unlock new personalization items for their characters as they accumulate game points. Just the week that the sixth season was launched, on September 27th, the game made more than $ 20 million worth of purchases made on iPhone and iPad.The phenomenon is surprising, especially if we compare it with other hits in the mobile universe. The closest to reaching Fortnite's numbers was Clash Royale, which placed $ 228 million in the first 200 days of the App Store.
The Android version has not given so much return to the studio responsible for this title. To date, revenue has been generated in the order of $ 60 million, but it should be noted that the game has only been available for mobile devices with Google OS since last August 9.
Compared with Player Unknown's Battlegrounds, which is the second most popular game of the genre, Fortnite also stands out. Since arriving on iOS on March 19, the game has generated "only" $ 47 million.
Sapo
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